begin initializing oni looking for the game data folder initializing the template manager DataFolder = GameDataFolder Created a file iterator for the data folder. Got Level Info for level0_Final.dat. Valid Level level0_Final.dat Got Level Info for level10_Final.dat. Valid Level level10_Final.dat Got Level Info for level11_Final.dat. Valid Level level11_Final.dat Got Level Info for level12_Final.dat. Valid Level level12_Final.dat Got Level Info for level13_Final.dat. Valid Level level13_Final.dat Got Level Info for level14_Final.dat. Valid Level level14_Final.dat Got Level Info for level18_Final.dat. Valid Level level18_Final.dat Got Level Info for level19_Final.dat. Valid Level level19_Final.dat Got Level Info for level1_Final.dat. Valid Level level1_Final.dat Got Level Info for level2_Final.dat. Valid Level level2_Final.dat Got Level Info for level3_Final.dat. Valid Level level3_Final.dat Got Level Info for level4_Final.dat. Valid Level level4_Final.dat Got Level Info for level6_Final.dat. Valid Level level6_Final.dat Got Level Info for level8_Final.dat. Valid Level level8_Final.dat Got Level Info for level9_Final.dat. Valid Level level9_Final.dat calling TMrRegisterTemplates calling ONrRegisterTemplates initializing oni platform specific code initializing sound system 2, basic level initializing basic sound system 2 layer... initializing oni persistance initializing scripting initializing binary data system initializing imaging initializing image system... initializing motoko initializing 3D display system.. initializing geometry engines... initializing draw engines... initializing physics initializing oni motoko initializing local input initializing input system... initializing animation system initializing animation system... initializing environment initializing text system initializing the console initializing the materials initializing the full sound system 2 initializing full sound system 2... initializing particle 3 initializing oni particle 3 initializing env particle system initializing physics initializing game state initializing AI 2 initializing window manager initializing film system initializing level initializing oni scripting initializing OBDr initializing OBJr initializing oni cinematics initializing oni sound initializing oni movie initializing the pause screen finished oni initializing loading level 0... 4 threads: Thread 0: srr0: 0x000f3988 srr1: 0x0200f030 cr: 0x84002224 xer: 0x20000004 lr: 0x000f225c ctr: 0x90003938 r0: 0x000001d6 r8: 0x00000000 r16: 0x00000000 r24: 0x00000001 r1: 0xbffff100 r9: 0x00000008 r17: 0x00000000 r25: 0x00000002 r2: 0xa0008358 r10: 0x00000001 r18: 0x00000000 r26: 0x006481e0 r3: 0x02b51fe8 r11: 0x000001d4 r19: 0x00000001 r27: 0x02b49f08 r4: 0x00000000 r12: 0x00000000 r20: 0x00195f6d r28: 0x00000000 r5: 0x00000001 r13: 0x00000000 r21: 0x00000004 r29: 0x006481f8 r6: 0x0a83cd18 r14: 0x00000000 r22: 0x02b49f28 r30: 0x02b51fe8 r7: 0x00000100 r15: 0x00000000 r23: 0x00000064 r31: 0x000f1e38 0 -- 0x000f3988 -- _TRrAnimation_SwapPositionPoints 1 -- 0x000f225c -- _TRrAnimation_Prepare 2 -- 0x000f1f58 -- _iAnimationCollection_DiskToMemory 3 -- 0x000f2094 -- _TRrTemplateHandler_AnimationCollection 4 -- 0x000ea34c -- _TMiGame_InstanceFile_Callback 5 -- 0x000eb74c -- _TMiGame_InstanceFile_PrepareForMemory 6 -- 0x000ebedc -- _TMiGame_LoadedInstanceFiles_PrepareForMemory 7 -- 0x000ec99c -- _TMrLevel_Load 8 -- 0x00072568 -- _ONrLevel_LoadZero 9 -- 0x0000438c -- _ONiMain 10 -- 0x0000470c -- _main 11 -- 0x00002b40 -- __start 12 -- 0x00002970 -- start Thread 1: srr0: 0x9003288c srr1: 0x0000d030 cr: 0x82000002 xer: 0x00000000 lr: 0x33332814 ctr: 0x90032880 r0: 0x00000007 r8: 0x00000000 r16: 0x00000000 r24: 0x00000000 r1: 0xf00807d0 r9: 0xa0010204 r17: 0x00000000 r25: 0x00000000 r2: 0x00000056 r10: 0x90032824 r18: 0x00000000 r26: 0xf0080bec r3: 0x00000f4d r11: 0x42000008 r19: 0x00000000 r27: 0x000f3988 r4: 0x00000000 r12: 0x90032880 r20: 0x00000000 r28: 0x00000001 r5: 0x00000000 r13: 0x00000000 r21: 0x00000000 r29: 0x00000f4d r6: 0x00000000 r14: 0x00000000 r22: 0x00000000 r30: 0x00000002 r7: 0x00000000 r15: 0x00000000 r23: 0x00000000 r31: 0x333325c8 0 -- 0x9003288c -- _wait4 1 -- 0x33332814 -- _OCCHandleException 2 -- 0x33331e34 -- _OCCExc_catch_exception_raise_state_identity 3 -- 0x333329cc -- __Xexception_raise_state_identity 4 -- 0x33332adc -- _OCCExc_server 5 -- 0x33331ee0 -- +[OCCCrashCatcher(MachPrivate) _handleExceptions] 6 -- 0x92be80c0 -- _forkThreadForFunction 7 -- 0x9002bd08 -- __pthread_body Thread 2: srr0: 0x9002c3c8 srr1: 0x0000f030 cr: 0x24000004 xer: 0x00000000 lr: 0x90030eac ctr: 0x9002c3c0 r0: 0xffffffdb r8: 0x01800a00 r16: 0x00000000 r24: 0x00000000 r1: 0xf0101c80 r9: 0xa0001fac r17: 0x00000000 r25: 0x00000000 r2: 0x00000001 r10: 0x0000003f r18: 0x00000000 r26: 0xa0000cdc r3: 0x00002e03 r11: 0xa0006bf4 r19: 0x00000000 r27: 0x00622f68 r4: 0x00002f03 r12: 0x9002c3c0 r20: 0x00000000 r28: 0xa0001fac r5: 0x000003e8 r13: 0x00000000 r21: 0x00000000 r29: 0x00622f94 r6: 0xffffffff r14: 0x00000000 r22: 0x00000000 r30: 0xa0001fac r7: 0x00003f03 r15: 0x00000000 r23: 0x00000000 r31: 0x90030cdc 0 -- 0x9002c3c8 -- _semaphore_wait_signal_trap 1 -- 0x90030eac -- _pthread_cond_wait 2 -- 0x92bef22c -- -[NSConditionLock lockWhenCondition:] 3 -- 0x001548a4 -- -[SoundChannelProcessor(Private) _processQueue] 4 -- 0x0015483c -- -[SoundChannelProcessor processQueueForever:] 5 -- 0x92be80c0 -- _forkThreadForFunction 6 -- 0x9002bd08 -- __pthread_body Thread 3: srr0: 0x9000b348 srr1: 0x0000f030 cr: 0x24002024 xer: 0x20000000 lr: 0x9000b29c ctr: 0x9000b340 r0: 0xffffffe1 r8: 0x00000000 r16: 0x00000000 r24: 0xf0182840 r1: 0xf0182770 r9: 0x00000000 r17: 0x00000000 r25: 0x00000450 r2: 0x00000000 r10: 0x05c7fbb6 r18: 0x00006a03 r26: 0x00006903 r3: 0xf0182840 r11: 0xa0006a28 r19: 0x00000000 r27: 0x00000000 r4: 0x03000006 r12: 0x9000b340 r20: 0x05c7fbb6 r28: 0x00000000 r5: 0x00000000 r13: 0x00000000 r21: 0x75330ea9 r29: 0x03000006 r6: 0x00000450 r14: 0x00000000 r22: 0x00634b88 r30: 0x03000006 r7: 0x00006903 r15: 0x00000001 r23: 0x00000000 r31: 0x907de690 0 -- 0x9000b348 -- _mach_msg_trap 1 -- 0x9000b29c -- _mach_msg 2 -- 0x907de9b8 -- ___CFRunLoopRun 3 -- 0x907de2bc -- _CFRunLoopRunSpecific 4 -- 0x91458524 -- __ZN10HALRunLoop9OwnThreadEPv 5 -- 0x914582c4 -- __ZN9CAPThread5EntryEPS_ 6 -- 0x9002bd08 -- __pthread_body